Nouvelle version 1.2.0 disponible !
The Labors of Zeldo » Devlog
Salutations !
À l'occasion de mes avancées récentes sur le ZeldoPack, je vous propose une modeste mise à jour de The Labors of Zeldo, qui bénéficiera à présent de mes avancées récentes.
Cette nouvelle version propose donc diverses migrations apportées par le ZeldoPack, de nouvelles features et des bugfixes divers.
Bon jeu à tous !
Changelog v1.2.0 :
- Import of new metatables (doors, switches, destructibles, etc.)
- Import of enemy upgrades (collision mode and properties)
- Replace all cracked blocks with the corresponding new custom entities
- Misc adjustments
- Rework of the Command Menu
- Time will now pass in Hylia waterfalls and outside the water temple + Day/night cycle taken into account in the castle tower
- Shop upgrades are now upgrade cards : they add an upgrade effect to all areas of the current wave and can be activated/deactivated via the quest status menu
- New item : the casual help card. This upgrade card will spawn various entities to help players activating it
- The Player has now 20 hearts in the hub areas
- Forgotten corridor
- Update variables for savefiles with previous versions
- Invisible walls for enemy projectiles
- Fix borders around lava holes
- Map displayed in the Hyrule Castle tower
- Extend the timing of Fire Temple torches (1 second added)
- Shop items are updated live, without having to leave the HUB to reload the next item to sell
- Fix Attack and defense constantly increasing in areas with the attack/defense upgrades
- Fix various mapping errors
- Misc
Files
Vague 1 disponible ! - Version 1.2.0 130 MB
3 days ago
Get The Labors of Zeldo
The Labors of Zeldo
Explorez les projets abandonnés ou jamais sortis que Zeldo a réalisé. Bon amusement !
Status | Released |
Author | ZeldoGames |
Genre | Adventure, Role Playing |
Tags | 16-bit, 2D, Fangame, Fantasy, francais, Retro, Singleplayer, zelda |
Languages | English, French |
Accessibility | Subtitles, Configurable controls |
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